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| Special Activities and Events ~ Because Too Much Fun in Cub Scouting is Never Enough! |
| | Bike Rodeo | Blue & Gold Banquet | Family Camping | Family Picnic | Pinewood Derby | Jamboree On-the-Air | Spaceship Derby | Raingutter Regatta | |
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| Pinewood Derby |
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The Pinewood Derby is a family participation event. While building the fastest car is the goal of many, the real winners will be the Cub Scouts who learn new skills and develop a positive bond with others as they build their cars. Age-appropriate car building is expected to be done by the Scout, with only guidance and necessary assistance being provided by parents. |
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TROOP / PACK 125 ~ PINEWOOD DERBY RULES |
| Length, Width and Clearance a) The maximum overall width (including wheels and axles) shall not exceed 2-3/4 inches. b) The minimum width between the wheels shall be 1-3/4 inches so the car will clear the center guide strip on the track. c) The minimum clearance between the bottom of the car and the track surface shall be 3/8 inch so the car will clear the center guide strip on the track. d) The maximum overall length shall not exceed 7 inches. e) The wheel-base (distance between the front and rear axles) may not be changed from the kit body distance of 4-1/4 inches. Weight and Appearance a) Weight shall not exceed 5 ounces. The reading of the official scale during the event will be considered final. The car may be hollowed out and built up to the maximum weight by the addition of wood or metal only, provided the material is securely built into the body or firmly affixed to it. No liquids or loose materials of any kind are permitted in or on the car. b) Details such as steering wheel, driver, spoiler, decals, painting and interior details are permissible as long as these details do not exceed the maximum length, width or weight. c) Cars with wet paint will not be accepted. Wheels and Axles a) Axles and wheels shall be only as provided in the Official BSA Pinewood Derby Kit. b) Wheels may be lightly sanded to smooth out molding imperfections the tread area. This light sanding is the only modification allowed. Beveling, tapering, thin sanding, wafering or lathe turning of the wheels is prohibited. c) Axles may not be altered in any way except for polishing. d) Wheel bearings, washers, bushings, and hub caps are prohibited. e) The car shall not ride on any type of springs. f) The car must be free-wheeling, with no starting device or other type of propulsion. Lubrication a) Only dry graphite will be allowed for lubricating the wheels. b) Lubrication should be done prior to arrival. Ground Rules and Competition a) The race is open to all Cub Scouts and Webelos I Scouts registered in this Pack. b) Each scout may enter only one car in the competition. Several cars may be constructed but only one may be registered and raced. c) The car must have been built during the current year (the school year in which the Derby is held). Cars that have competed in a previous Derby are not permitted. d) Competition will consist of heat races at the Pack level. e) If a car jumps the track, the race will be run again. If the same car jumps the track a second time, that car will automatically place last in that race. f) If a car leaves its lane and interferes with another car, the race will be run again. If the same car leaves its lane a second time and interferes with another car, the race will be run again without the interfering car. The interfering car will automatically place last in that race. g) If a car becomes damaged and can be repaired in less than 3 minutes, the race will be run again. If not, the damaged car will automatically place last in that race. h) The line judge(s) will determine the first, second and third place finishers. The judge(s) may or may not decide to use the electronic finisher for confirmation or to resolve finishes too close to call. If the judges disagree about the race results, they can decide to re-run that race. i) Only race officials and scouts participating in the current race may enter the track area. This rule will be strictly enforced. Inspection and Registration a) Each car must pass a technical inspection before it may compete. b) The Inspection Team shall disqualify cars which do not meet these rules. If a car does not pass inspection, the owner will be informed of the reason his car did not pass (too long, too heavy, altered wheel base, or the like). Cars which fail the initial inspection may be taken to the repair station for minor modifications and brought back for final inspection and registration. c) No cars may be altered in any way after it has been registered. Damage repair shall be allowed during the Derby only if it does not delay the race, but no modifications shall be allowed. d) After passing inspection, no car shall be re-inspected unless repaired after damage in handling or in a race. |
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Download HERE your own Pinewood Derby Racer Driver's License by Boy Scout Troop 125 |
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For More Information On All Aspects of The Pinewood Derby |
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CLICK HERE! |
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